ConditionsAnimTexturePacker.png
size: 1024, 1024
format: RGBA8888
filter: Nearest, Nearest
repeat: none
BLEED_ANIM
  rotate: false
  xy: 1, 486
  size: 400, 80
  orig: 400, 80
  offset: 0, 0
  index: -1
BLEED_BAD_ANIM
  rotate: false
  xy: 1, 405
  size: 480, 80
  orig: 480, 80
  offset: 0, 0
  index: -1
BLIND_ANIM
  rotate: false
  xy: 642, 324
  size: 320, 80
  orig: 320, 80
  offset: 0, 0
  index: -1
BURN_ANIM
  rotate: false
  xy: 1, 648
  size: 240, 80
  orig: 240, 80
  offset: 0, 0
  index: -1
BURN_BAD_ANIM
  rotate: false
  xy: 1, 729
  size: 240, 80
  orig: 240, 80
  offset: 0, 0
  index: -1
CHILL_ANIM
  rotate: false
  xy: 402, 486
  size: 400, 80
  orig: 400, 80
  offset: 0, 0
  index: -1
CONFUSED_ANIM
  rotate: false
  xy: 482, 405
  size: 480, 80
  orig: 480, 80
  offset: 0, 0
  index: -1
FEAR_ANIM
  rotate: false
  xy: 802, 243
  size: 80, 80
  orig: 80, 80
  offset: 0, 0
  index: -1
PARALYZE_ANIM
  rotate: false
  xy: 1, 567
  size: 320, 80
  orig: 320, 80
  offset: 0, 0
  index: -1
POISON_ANIM
  rotate: false
  xy: 1, 162
  size: 960, 80
  orig: 960, 80
  offset: 0, 0
  index: -1
POISON_BAD_ANIM
  rotate: false
  xy: 1, 1
  size: 960, 160
  orig: 960, 160
  offset: 0, 0
  index: -1
SLEEP_ANIM
  rotate: false
  xy: 1, 324
  size: 640, 80
  orig: 640, 80
  offset: 0, 0
  index: -1
VULNERABLITY_ANIM
  rotate: false
  xy: 1, 243
  size: 800, 80
  orig: 800, 80
  offset: 0, 0
  index: -1
