BattleNormalAnimTexturePacker.png
size: 1024, 2048
format: RGBA8888
filter: Nearest, Nearest
repeat: none
BEAM_ENEMY
  rotate: false
  xy: 1, 112
  size: 840, 280
  orig: 840, 280
  offset: 0, 0
  index: -1
BEAM_PLAYER
  rotate: false
  xy: 1, 393
  size: 840, 280
  orig: 840, 280
  offset: 0, 0
  index: -1
BITE
  rotate: false
  xy: 1, 1317
  size: 480, 60
  orig: 480, 60
  offset: 0, 0
  index: -1
BLUNT_ATTACK
  rotate: false
  xy: 842, 163
  size: 150, 25
  orig: 150, 25
  offset: 0, 0
  index: -1
CIRCLE
  rotate: false
  xy: 902, 1
  size: 80, 80
  orig: 80, 80
  offset: 0, 0
  index: -1
CIRCLES
  rotate: false
  xy: 902, 82
  size: 80, 80
  orig: 80, 80
  offset: 0, 0
  index: -1
GENERAL_EVOLVE
  rotate: false
  xy: 1, 1
  size: 900, 110
  orig: 900, 110
  offset: 0, 0
  index: -1
GRAYSCALE_BALL
  rotate: false
  xy: 983, 1
  size: 25, 25
  orig: 25, 25
  offset: 0, 0
  index: -1
PUNCH
  rotate: false
  xy: 482, 1317
  size: 300, 30
  orig: 300, 30
  offset: 0, 0
  index: -1
SCRATCH
  rotate: false
  xy: 1, 1236
  size: 480, 80
  orig: 480, 80
  offset: 0, 0
  index: -1
SLASH
  rotate: false
  xy: 482, 1236
  size: 480, 80
  orig: 480, 80
  offset: 0, 0
  index: -1
SPEAR_PROD_ENEMY
  rotate: false
  xy: 1, 674
  size: 840, 280
  orig: 840, 280
  offset: 0, 0
  index: -1
SPEAR_PROD_PLAYER
  rotate: false
  xy: 1, 955
  size: 840, 280
  orig: 840, 280
  offset: 0, 0
  index: -1
